[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPayedCost payedCost) { return new MagicEvent( permanent, this, "Tap all other creatures." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final Collection targets = game.filterPermanents( event.getPlayer(), MagicTargetFilter.TARGET_CREATURE); for (final MagicPermanent creature : targets) { if (creature != event.getPermanent()) { game.doAction(new MagicTapAction(creature,true)); } } } } ]