[ new MagicPlaneswalkerActivation(1) { @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "PN draws a card, then discards a card at random." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicDrawAction(event.getPlayer())); game.addEvent(MagicDiscardEvent.Random(event.getSource(), event.getPlayer())); } }, new MagicPlaneswalkerActivation(-4) { @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_PLAYER, this, "SN deals damage equal to the number of cards in target player's\$ hand to that player." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game, { final MagicPlayer player -> final MagicDamage damage = new MagicDamage(event.getSource(), player, player.getHandSize()); game.doAction(new MagicDealDamageAction(damage)); }); } }, new MagicPlaneswalkerActivation(-6) { @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "PN gains control of all creatures until end of turn. Untap them. They gain haste until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final Collection targets= game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE); for (final MagicPermanent perm : targets) { game.doAction(new MagicGainControlAction(event.getPlayer(),perm,MagicStatic.UntilEOT)); game.doAction(new MagicUntapAction(perm)); game.doAction(new MagicGainAbilityAction(perm,MagicAbility.Haste)); } } } ]