[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.TARGET_OPPONENT, this, "Creatures and lands target opponent\$ controls don't untap during that opponent's next untap step." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game, { final MagicPlayer player -> game.doAction(new MagicChangePlayerStateAction(player,MagicPlayerState.Exhausted)); }); } } ]