[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) { return new MagicEvent( permanent, new MagicMayChoice( MagicTargetChoice.BASIC_LAND_CARD_FROM_HAND ), MagicGraveyardTargetPicker.PutOntoBattlefield, this, "PN may\$ put a basic land card\$ from his or her hand into play tapped." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { event.processTargetCard(game, { final MagicCard card -> game.doAction(new MagicRemoveCardAction(card,MagicLocationType.OwnersHand)); final MagicPlayCardAction action = new MagicPlayCardAction(card,event.getPlayer()); game.doAction(action); game.doAction(new MagicTapAction(action.getPermanent(),false)); }); } } } ]