[ new MagicWhenBecomesBlockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocked) { return blocked.hasSubType(MagicSubType.Beast) ? new MagicEvent( permanent, blocked, this, "RN gets +1/+1 until end of turn for each creature blocking it." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPermanent blocked = event.getRefPermanent(); final int amount = blocked.getBlockingCreatures().size(); game.doAction(new MagicChangeTurnPTAction( blocked, amount, amount )); } } ]