[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) { return new MagicEvent( permanent, this, "PN draws a card and loses 1 life." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPlayer player=event.getPlayer(); game.doAction(new MagicDrawAction(player)); game.doAction(new MagicChangeLifeAction(player,-1)); } } ]