[ new MagicWhenAttacksUnblockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return (creature == permanent) ? new MagicEvent( permanent, new MagicMayChoice( MagicTargetChoice.TARGET_ARTIFACT_YOUR_OPPONENT_CONTROLS ), new MagicDestroyTargetPicker(false), this, "PN may\$ destroy target artifact\$." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent target) { game.doAction(new MagicDestroyAction(target)); } }); game.doAction(MagicChangeStateAction.Set( event.getPermanent(), MagicPermanentState.NoCombatDamage )); } } } ]