[ new MagicWhenBecomesBlockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocked) { return (permanent == blocked) ? new MagicEvent( permanent, new MagicSimpleMayChoice( MagicSimpleMayChoice.DRAW_CARDS, 1, MagicSimpleMayChoice.DEFAULT_NONE ), this, "PN may\$ draw three cards." ): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicDrawAction(event.getPlayer(),3)); } } } ]