[ new MagicWhenBlocksTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocker) { return (permanent == blocker && permanent.getBlockedCreature().isValid()) ? new MagicEvent( permanent, this, "PN gains 3 life." ): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeLifeAction(event.getPlayer(),3)); } } ]