[ new MagicWhenBlocksTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return (permanent.getEquippedCreature() == creature.getBlockedCreature()) ? new MagicEvent( permanent, new MagicSimpleMayChoice( MagicSimpleMayChoice.DRAW_CARDS, 2, MagicSimpleMayChoice.DEFAULT_NONE ), this, "PN may\$ draw two cards." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicDrawAction(event.getPlayer(),2)); } } } ]