[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent( final MagicCardOnStack cardOnStack, final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.POS_TARGET_CREATURE, MagicDeathtouchTargetPicker.getInstance(), this, "Target creature\$ gains deathtouch until end of turn. " + "Regenerate it." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicSetAbilityAction( creature, MagicAbility.Deathtouch )); game.doAction(new MagicRegenerateAction(creature)); } }); } } ]