[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) { return new MagicEvent( permanent, this, "PN draws a card and loses 1 life."); } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { final MagicPlayer player=event.getPlayer(); game.doAction(new MagicDrawAction(player,1)); game.doAction(new MagicChangeLifeAction(player,-1)); } } ]