def PT = new MagicStatic(MagicLayer.SetPT, MagicStatic.UntilEOT) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { pt.set(4,4); } }; def AB = new MagicStatic(MagicLayer.Ability, MagicStatic.UntilEOT) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { flags.add(MagicAbility.Flying); } }; def ST = new MagicStatic(MagicLayer.Type, MagicStatic.UntilEOT) { @Override public void modSubTypeFlags(final MagicPermanent permanent,final Set flags) { flags.add(MagicSubType.Illusion); } @Override public int getTypeFlags(final MagicPermanent permanent,final int flags) { return flags|MagicType.Creature.getMask(); } }; [ new MagicWhenOtherSpellIsCastTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack cardOnStack) { return (permanent.isFriend(cardOnStack) && cardOnStack.hasType(MagicType.Creature)) ? new MagicEvent( permanent, this, "SN becomes a 4/4 Illusion creature with flying until end of turn. " + "It's still an enchantment." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicBecomesCreatureAction(event.getPermanent(),PT,AB,ST)); } } ]