[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) { final MagicTargetFilter targetFilter = new MagicOtherPermanentTargetFilter( MagicTargetFilter.TARGET_CREATURE,permanent); final MagicTargetChoice targetChoice = new MagicTargetChoice( targetFilter,true,MagicTargetHint.Negative,"another creature to exile"); return new MagicEvent( permanent, new MagicMayChoice(targetChoice), MagicExileTargetPicker.create(), this, "PN may\$ exile another creature\$." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicExileUntilThisLeavesPlayAction( event.getPermanent(), creature )); } }); } } } ]