[ new MagicPermanentActivation( [MagicCondition.SORCERY_CONDITION], new MagicActivationHints(MagicTiming.Main), "Discard" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [new MagicSacrificeEvent(source)]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.TARGET_PLAYER, this, "Target player\$ discards two cards." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game,new MagicPlayerAction() { public void doAction(final MagicPlayer player) { game.addEvent(new MagicDiscardEvent(event.getPermanent(),player,2,false)); } }); } } ]