[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicDamage damage) { return (damage.getSource()==permanent && damage.getTarget().isPlayer() && damage.isCombat()) ? new MagicEvent( permanent, new MagicMayChoice( new MagicPayManaCostChoice(MagicManaCost.create("{2}{G}")) ), this, "You may\$ pay {2}{G}\$. If you do, put six +1/+1 counters on SN." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicChangeCountersAction( event.getPermanent(), MagicCounterType.PlusOne, 6, true )); } } } ]