[ new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) { return (otherPermanent.isCreature() && otherPermanent.isFriend(permanent)) ? new MagicEvent( permanent, this, "Sacrifice SN. If you do, " + "put four 1/1 colorless Spirit creature tokens onto the battlefield." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPermanent permanent=event.getPermanent(); final MagicPlayer player=event.getPlayer(); if (player.controlsPermanent(permanent)) { game.doAction(new MagicSacrificeAction(permanent)); game.doAction(new MagicPlayTokensAction(player,TokenCardDefinitions.get("Spirit1"),4)); } } } ]