[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPlayer player) { return permanent.isKicked() ? new MagicEvent( permanent, player, MagicTargetChoice.NEG_TARGET_PLAYER, this, "SN deals damage to target player\$ equal to twice the number of times it was kicked." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game,new MagicPlayerAction() { public void doAction(final MagicPlayer player) { final MagicDamage damage = new MagicDamage( event.getSource(), player, event.getPermanent().getKicker() * 2 ); game.doAction(new MagicDealDamageAction(damage)); } }); } } ]