package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestMultipleActivation extends TestGameBuilder { @Override public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = opponent; P.setLife(2); addToLibrary(P,"Swamp",10); createPermanent(P,"Swamp",false,4); createPermanent(P,"Nantuko Shade",false,1); P = player; P.setLife(10); addToLibrary(P,"Swamp",10); createPermanent(P,"Swamp",true,10); addToHand(P,"Wall of Reverence",1); addToHand(P,"Skithiryx, the Blight Dragon",1); return game; } }