package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestConfiscate extends TestGameBuilder { @Override public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(10); addToLibrary(P, "Plains", 20); createPermanent(P,"Rupture Spire",false,8); createPermanent(P,"Grizzly Bears",false,1); addToHand(P,"Confiscate",1); P = opponent; P.setLife(10); addToLibrary(P, "Plains", 20); createPermanent(P,"Rupture Spire",false,8); createPermanent(P,"Serra Angel",false,1); addToHand(P,"Sword of Body and Mind",1); return game; } }