[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) { return new MagicEvent( permanent, MagicColorChoice.ALL_INSTANCE, this, "Choose a color\$. " + "Your opponents can't cast spells of the chosen color." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicColor color = event.getChosenColor(); game.doAction(new MagicChangePlayerStateAction( event.getPlayer().getOpponent(), MagicPlayerState.CantCastSpells )); } } ]