[ new MagicPermanentActivation( [MagicCondition.CONTROL_BEAST_CONDITION], new MagicActivationHints(MagicTiming.Pump,true), "Life+4" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [ new MagicSacrificePermanentEvent( source, source.getController(), MagicTargetChoice.SACRIFICE_BEAST ) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "PN gains 4 life." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeLifeAction(event.getPlayer(),4)); } } ]