[ new MagicWhenOtherComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPermanent otherPermanent) { return (permanent != otherPermanent && otherPermanent.isCreature() && permanent.isTapped()) ? new MagicEvent( permanent, this, "Untap SN.") : MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { game.doAction(new MagicUntapAction(event.getPermanent())); } } ]