[ new MagicStatic(MagicLayer.ModPT) { @Override public void modPowerToughness( final MagicPermanent source, final MagicPermanent permanent, final MagicPowerToughness pt) { final MagicGame game = source.getGame(); final int size = game.filterPermanents( permanent.getController(), MagicTargetFilter.TARGET_SQUIRREL_CREATURE).size() - 1; pt.add(size,size); } } ]