[ new MagicWhenBecomesBlockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return (creature == permanent) ? new MagicEvent( permanent, this, "Untap SN." ): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { game.doAction(new MagicUntapAction(event.getPermanent())); } } ]