[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPayedCost payedCost) { if (payedCost.isKicked()) { game.doAction(new MagicChangeCountersAction( permanent, MagicCounterType.PlusOne, 2, true )); game.doAction(new MagicGainAbilityAction(permanent,MagicAbility.Haste,MagicStatic.Forever)); } return MagicEvent.NONE; } } ]