[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "Prevent 2" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [new MagicTapEvent(source)]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.POS_TARGET_ARTIFACT_CREATURE, MagicPreventTargetPicker.getInstance(), this, "Prevent the next 2 damage that would be dealt to target artifact creature\$ this turn" ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTarget(game,new MagicTargetAction() { public void doAction(final MagicTarget target) { game.doAction(new MagicPreventDamageAction(target,2)); } }); } } ]