[ new MagicWhenOtherComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) { return (otherPermanent!=permanent && otherPermanent.isCreature() && otherPermanent.isFriend(permanent)) ? new MagicEvent( permanent, otherPermanent, this, "Put a +1/+1 counter on RN and a +1/+1 counter on SN." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeCountersAction(event.getRefPermanent(),MagicCounterType.PlusOne,1,true)); game.doAction(new MagicChangeCountersAction(event.getPermanent(),MagicCounterType.PlusOne,1,true)); } } ]