[ new MagicWhenAttacksUnblockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return (creature == permanent) ? new MagicEvent( permanent, permanent.getOpponent(), this, "PN loses 1 life for each card in his or her graveyard." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPlayer player = event.getPlayer(); game.doAction(new MagicChangeLifeAction( player, -player.getGraveyard().size() )); } } ]