[ new MagicWhenDiesTrigger() { @Override public MagicEvent getEvent(final MagicPermanent permanent) { return new MagicEvent( permanent, MagicTargetChoice.NEG_TARGET_CREATURE, MagicExileTargetPicker.create(), this, "Gain control of target creature\$." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicGainControlAction(event.getPlayer(),creature)); } }); } } ]