[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) { return new MagicEvent( permanent, this, "Each player gets a poison counter." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { for (final MagicPlayer player : game.getPlayers()) { game.doAction(new MagicChangePoisonAction(player,1)); } } } ]