[ new MagicAtEndOfTurnTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer eotPlayer) { return game.getCreatureDiedThisTurn() ? new MagicEvent( permanent, MagicTargetChoice.TARGET_NON_DEMON, new MagicDestroyTargetPicker(false), this, "Destroy target non-Demon creature\$." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicDestroyAction(creature)); } }); } } ]