[ new MagicWhenOtherComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) { return (otherPermanent.isCreature() && otherPermanent.isEnemy(permanent)) ? new MagicEvent( permanent, new MagicSimpleMayChoice( MagicSimpleMayChoice.OPPONENT_LOSE_LIFE, 1, MagicSimpleMayChoice.DEFAULT_YES ), otherPermanent.getController(), this, "PN may\$ have RN lose 1 life." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicChangeLifeAction(event.getRefPlayer(),-1)); } } } ]