[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump,1), "Color" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{G}"), ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, MagicColorChoice.RED_WHITE_BLUE_INSTANCE, this, "SN becomes the color\$ of your choice until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPermanent permanent=event.getPermanent(); game.doAction(new MagicAddStaticAction(permanent, new MagicStatic(MagicLayer.SwitchPT,MagicStatic.UntilEOT) { @Override public int getColorFlags(final MagicPermanent perm, final int flags) { return event.getChosenColor().getMask(); } })); } } ]