[ new MagicWhenOtherDiesTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) { return (otherPermanent.isEnemy(permanent) && otherPermanent.isCreature()) ? new MagicEvent( permanent, new MagicSimpleMayChoice( MagicSimpleMayChoice.GAIN_LIFE, 3, MagicSimpleMayChoice.DEFAULT_YES ), this, "PN may\$ gain 3 life." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicChangeLifeAction(event.getPlayer(),3)); } } }, new MagicWhenDiscardedTrigger() { @Override public MagicEvent getEvent(final MagicPermanent permanent,final MagicCard card) { return permanent.isEnemy(card) ? new MagicEvent( permanent, new MagicSimpleMayChoice( MagicSimpleMayChoice.GAIN_LIFE, 3, MagicSimpleMayChoice.DEFAULT_YES ), this, "PN may\$ gain 3 life." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicChangeLifeAction(event.getPlayer(),3)); } } } ]