[ new MagicWhenAttacksTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return (creature.getController()!=permanent.getController()&&creature.hasAbility(MagicAbility.Flying)) ? new MagicEvent( permanent, creature, this, "SN deals 4 damage to RN." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicDamage damage=new MagicDamage(event.getSource(),event.getRefPermanent(),4); game.doAction(new MagicDealDamageAction(damage)); } } ]