[ new MagicIfPlayerWouldLoseTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicLoseGameAction loseAct) { if (permanent.isController(loseAct.getPlayer())) { loseAct.setPlayer(MagicPlayer.NONE); } return MagicEvent.NONE; } } ]