[ new MagicStatic(MagicLayer.SetPT) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { final int charges = permanent.getCounters(MagicCounterType.Charge); if (charges >= 4) { pt.set(7,3); } else if (charges >= 1) { pt.set(4,2); } } }, new MagicPermanentActivation( [ MagicConditionFactory.ChargeCountersAtLeast(4), ], new MagicActivationHints(MagicTiming.Pump), "Regen" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{B}"), new MagicRegenerationConditionsEvent(source,this) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "Regenerate SN." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicRegenerateAction(event.getPermanent())); } } ]