[ new MagicCardActivation( [MagicCondition.NOT_SORCERY_CONDITION], new MagicActivationHints(MagicTiming.Pump,true), "Flash" ) { @Override public Iterable getCostEvent(final MagicCard source) { return source.getCostEvent(); } @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.POS_TARGET_CREATURE, MagicFirstStrikeTargetPicker.create(), this, "Enchant target creature\$ with SN. " + "Sacrifice SN at the beginning of the next cleanup step." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { final MagicPlayCardFromStackAction action = new MagicPlayCardFromStackAction(event.getCardOnStack(),creature); game.doAction(action); game.doAction(new MagicAddTriggerAction( action.getPermanent(), MagicAtEndOfTurnTrigger.Sacrifice )); } }); } } ]