[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Draw), "Draw" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicPayLifeEvent(source,7), ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "Draw seven cards" ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicDrawAction(event.getPlayer(),7)); } } ]