[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPayedCost payedCost) { return new MagicEvent( permanent, MagicTargetChoice.TARGET_CREATURE, MagicPumpTargetPicker.create(), this, "Target creature\$ gets +2/+2 until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicChangeTurnPTAction(creature,2,2)); } }); } } ]