def AB = new MagicStatic(MagicLayer.Ability, MagicStatic.UntilEOT) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { flags.add(MagicAbility.Indestructible); } }; def ST = new MagicStatic(MagicLayer.Type, MagicStatic.UntilEOT) { @Override public void modSubTypeFlags(final MagicPermanent permanent,final Set flags) { flags.add(MagicSubType.Human); flags.add(MagicSubType.Soldier); } @Override public int getTypeFlags(final MagicPermanent permanent,final int flags) { return flags|MagicType.Creature.getMask(); } }; def PreventAllDamage = new MagicIfDamageWouldBeDealtTrigger(1) { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicDamage damage) { if (permanent == damage.getTarget()) { // Replacement effect. Generates no event or action. damage.setAmount(0); } return MagicEvent.NONE; } }; [ new MagicPlaneswalkerActivation(1) { @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.TARGET_OPPONENT, this, "Put a loyalty counter on SN for each creature target opponent\$ controls." ); } @Override public void executeEvent( final MagicGame game, final MagicEvent event, final Object[] choiceResults) { final int amt = event.getPlayer().getOpponent().getNrOfPermanentsWithType(MagicType.Creature); game.doAction(new MagicChangeCountersAction( event.getPermanent(), MagicCounterType.Charge, amt, true )); } }, new MagicPlaneswalkerActivation(0) { @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature " + "with power and toughness each equal to the number of loyalty counters on him. " + "He's still a planeswalker. Prevent all damage that would be dealt to him this turn." ); } @Override public void executeEvent( final MagicGame game, final MagicEvent event, final Object[] choiceResults) { final int amt = event.getPermanent().getCounters(MagicCounterType.Charge); def PT = new MagicStatic(MagicLayer.SetPT, MagicStatic.UntilEOT) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { pt.set(amt,amt); } }; game.doAction(new MagicBecomesCreatureAction(event.getPermanent(),PT,AB,ST)); game.doAction(new MagicAddTurnTriggerAction(event.getPermanent(), PreventAllDamage)); } }, new MagicPlaneswalkerActivation(-15) { @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "Exile all other permanents." ); } @Override public void executeEvent( final MagicGame game, final MagicEvent event, final Object[] choiceResults) { final MagicTargetFilter AllOtherPermanent = new MagicTargetFilter.MagicOtherPermanentTargetFilter( MagicTargetFilter.TARGET_PERMANENT, event.getPermanent() ); final Collection targets = game.filterPermanents(event.getPlayer(), AllOtherPermanent); for (final MagicPermanent target : targets) { game.doAction(new MagicRemoveFromPlayAction( target, MagicLocationType.Exile )); } } } ]