[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "Exile" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicRemoveCounterEvent(source,MagicCounterType.Charge,1) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_LAND, MagicExileTargetPicker.create(), this, "Exile target land\$." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent permanent) { game.doAction(new MagicExileUntilThisLeavesPlayAction( event.getPermanent(), permanent )); } }); } } ]