[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPayedCost payedCost) { return payedCost.isKicked() ? new MagicEvent( permanent, MagicTargetChoice.POS_TARGET_CREATURE, this, "Target creature\$ gains flying until end of turn." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicGainAbilityAction(creature,MagicAbility.Flying)); } }); } } ]