[ new MagicWhenBecomesBlockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocked) { return (permanent == blocked) ? new MagicEvent( permanent, permanent.getOpponent(), this, "PN discards a card at random." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.addEvent(MagicDiscardEvent.Random( event.getSource(), event.getPlayer() )); } } ]