[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "Damage" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [new MagicPayManaCostTapEvent(source,"{2}{W}")]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_ATTACKING_OR_BLOCKING_CREATURE, new MagicDamageTargetPicker(3), this, "SN deals 3 damage to target attacking or blocking creature\$. " + "SN doesn't untap during your next untap step." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { final MagicDamage damage=new MagicDamage(event.getPermanent(),creature,3); game.doAction(new MagicDealDamageAction(damage)); game.doAction(MagicChangeStateAction.Set( event.getPermanent(), MagicPermanentState.DoesNotUntapDuringNext )); } }); } } ]