def MindwhipSacrifice = new MagicPermanentActivation( [MagicCondition.SORCERY_CONDITION], new MagicActivationHints(MagicTiming.Main), "Discard" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{2}"), new MagicSacrificeEvent(source) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.TARGET_PLAYER, this, "Target player\$ discards a card at random." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game,new MagicPlayerAction() { public void doAction(final MagicPlayer player) { game.addEvent(MagicDiscardEvent.Random(event.getPermanent(),player,1)); } }); } }; [ new MagicStatic( MagicLayer.Ability, MagicTargetFilter.TARGET_SLIVER ) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { permanent.addAbility(MindwhipSacrifice); } } ]