[ new MagicStatic( MagicLayer.SetPT, MagicTargetFilter.TARGET_FOREST_YOU_CONTROL ) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { pt.set(1,1); } }, new MagicStatic( MagicLayer.Color, MagicTargetFilter.TARGET_FOREST_YOU_CONTROL ) { @Override public int getColorFlags(final MagicPermanent permanent, final int flags) { return flags|MagicColor.Green.getMask(); } }, new MagicStatic( MagicLayer.Type, MagicTargetFilter.TARGET_FOREST_YOU_CONTROL ) { @Override public void modSubTypeFlags(final MagicPermanent permanent, final Set flags) { flags.add(MagicSubType.Elf); } @Override public int getTypeFlags(final MagicPermanent permanent,final int flags) { return flags|MagicType.Creature.getMask(); } }, new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "Pump" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{1}{G}"), new MagicSacrificePermanentEvent( source, new MagicTargetChoice("an Elf you control") ) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.POS_TARGET_CREATURE, MagicPumpTargetPicker.create(), this, "Target creature\$ gets +3/+3 until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicChangeTurnPTAction(creature,3,3)); } }); } } ]