[ new MagicWhenLifeIsGainedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicLifeChangeTriggerData lifeChange) { return permanent.isController(lifeChange.player) ? new MagicEvent( permanent, new MagicMayChoice( new MagicPayManaCostChoice(MagicManaCost.create("{2}")), MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER ), new MagicDamageTargetPicker(2), this, "You may\$ pay {2}\$. If you do, SN deals 2 " + "damage to target creature or player\$." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { event.processTarget(game,new MagicTargetAction() { public void doAction(final MagicTarget target) { final MagicDamage damage = new MagicDamage(event.getPermanent(),target,2); game.doAction(new MagicDealDamageAction(damage)); } }); } } } ]