[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.TARGET_CREATURE, MagicShadowTargetPicker.getInstance(), this, "Target creature\$ gains shadow until end of turn. Draw a card." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Shadow)); game.doAction(new MagicDrawAction(event.getPlayer(),1)); } }); } } ]